Oh, Thanks, and I just finished maximizing Ethan's station (Screenshot ) and only 2 contractors left for maximizing: Christopher and Samuel
Currently I'm working on Christopher, He needs 13,3 millions of Lithium and Neodymium.
I didn't calculate what Samuel needs, Perhaps to build 39 Senegal University (1 useful at the end) and 4 Cubes Towers (1 useful at the end), so He needs 42 900 000 bismuth and xenon, 741 million of gravel ( :D ) , 70 million of Titan, 40 million of Plastic and 3 200 000 Neodymium.
I've made a little change in the GameProgress template
If you remove the muslvl parameter, the template calculates the museum level from the total collected loco's, and a progress bar appears under the level which reflects the progress through the level ;)