m (→Fanpage) |
m (→Fanpage) |
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Example:<br> |
Example:<br> |
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[[File:Level Materials Dependence via Fan Page.png|500px|center]]<br> |
[[File:Level Materials Dependence via Fan Page.png|500px|center]]<br> |
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− | Which show 10000 + (10 * 1002) = 20020 |
+ | Which show 10000 + (10 * 1002) = 20020{{Clear}} |
'''Note''': This feature only applied to Non-Hyperloop Materials, which will be given at random to players. |
'''Note''': This feature only applied to Non-Hyperloop Materials, which will be given at random to players. |
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Revision as of 00:39, 8 August 2020
Resources are the currency of TrainStation. These resources come in three forms: Gold, Gems, and Materials. They are used to buy everything in the game including Trains, Buildings, Decorations, Extensions, Themes, and more. Resources can also be required to complete Contractors and Achievements, and paying train dispatch fees.
Gold
Gold is the standard currency used throughout TrainStation. Gold is also used to pay the dispatch tax on Steam Locomotives and Hyperloop Locomotives. Gold can be earned many different ways:
- Dispatching Local Trains with filled passenger/mail wagons
- Completing Contractors
- Completing Achievements
- Collecting Express Trains
- Collecting International Trains from Neighbors
- From the Daily Rewards
- Visiting new neighbor stations.
- Leveling
- Selling items
Note: Maximum the player can have is 30,000,000,000,000.
Mail is a secondary resource used in TrainStation. It only has one purpose: to fill Mail Wagons and Passenger and Mail Wagons Template:PassMailWagon. When loaded on Local Trains, it earns Gold for the player. When loaded on International Trains, it sends Gold to Contractors or Neighbors. Mail can be earned many different ways:
- Clicking on Balloons at the player's station.
- Collecting Chests at the player or neighbor's stations.
- Completing Contractors
- Completing Achievements
Note: Maximum the player can have is 30,000,000,000,000.
Gems
Gems are TrainStation’s premium currency. See Gems.
Materials
Materials are the building blocks of TrainStation. They are used to buy items and extensions, complete contracts and achievements, dispatch trains, and more. There are currently 24 types of materials and they can be earned by:
- Dispatching Local Trains with Cargo Wagons.
- Completing Contractors.
- Completing Achievements.
- Collecting Express Trains. (except for Hyperloops)
- Collecting International Trains from Neighbors.
- Receiving Gifts from neighbors.
- Waking up Neighbors at abandoned stations.
- Visiting new Neighbor stations.
- From the Daily Rewards.
- Leveling.
- Playing the Portal's Mini-game.
- Material can be earning by Facebook Page, the Pixel Portal Gift Page, or thru Trainstation Twitter.
Note: Maximum the player can have is 30,000,000,000,000.
Resource | Icon | Old Icon | Level | Sell Price | Notes |
---|---|---|---|---|---|
Wood | File:Old Icon Wood.png | 4 | 3 / | ||
Nails | File:Old Icon Nails.png | 8 | 3 / | ||
Bricks | File:Old Icon Bricks.png | 15 | 3 / | ||
Glass | File:Old Icon Glass.png | 21 | 4 / | ||
Fuel | File:Old Icon Fuel.png | 25 | 4 / | Tax for Diesel trains | |
Steel | File:Old Icon Steel.png | 30 | 4 / | ||
Gravel | File:Old Icon Gravel.png | 35 | 4 / | ||
U-235 | File:Old Icon Uranium.png | 40 | 5 / | ||
Cement | File:Old Icon Cement.png | 49 | 5 / | ||
Rubber | File:Old Icon Rubber.png | 54 | 5 / | ||
Carbon | File:Old Icon Carbon.png | 58 | 5 / | ||
Titanium | File:Old Icon Titanium.png | 62 | 5 / | ||
Marble | File:Old Icon Marble.png | 64 | 6 / | ||
Wires | File:Old Icon Wires.png | 66 | 6 / | ||
Plastics | File:Old Icon Plastics.png | 68 | 6 / | ||
Silicon | File:Old Icon Silicon.png | 70 | 6 / | ||
Lithium | 200 | 200 / | |||
Aerogel | 200 | 200 / | |||
Nanotubes | 200 | 200 / | |||
Neodymium | 200 | 200 / | |||
Borax | 300 | 300 / | |||
Bismuth | 300 | 300 / | |||
Wolfram | 300 | 300 / | |||
Xenon | 300 | 300 / |
Fanpage
To explain how it work:
Formula: 10000 + (10 * player level)
Example:
Which show 10000 + (10 * 1002) = 20020
Note: This feature only applied to Non-Hyperloop Materials, which will be given at random to players.
History
- Data corrected with the 6 Jun 2011 Game Update.
- Data corrected with the 21 Apr 2011 Game Update.
- Data corrected with the 21 Jul 2011 Game Update.
- Data corrected with the 21 Jul 2011 Game Update.
- Data corrected with the 18 Aug 2011 Game Update.
- Data corrected with the 25 Aug 2011 Game Update.
- Data corrected with the 12 Jan 2012 Game Update.
- Data corrected with the 2 Feb 2012 Game Update.
- Data corrected with the 28 Nov 2016 Game Update.
- Data corrected with the 6 Mar 2017 Game Update.
- Data corrected with the 19 Jun 2017 Game Update.
- Data corrected with the 26 Jun 2017 Game Update.
- Data corrected with the 24 Feb 2020 Game Update.
All items (1)