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Each player's '''level''' in TrainStation determines which game options are available to him or her. As players dispatch trains, build buildings and decorations, and complete contracts and achievements, they earn experience points, or XP. When a player earns enough experience points, she or he will advance to the next higher level. New levels unlock new trains, buildings, themes, and other items in the [[:Category:Shop|Shop]]. Players receive three Level Up rewards each time they achieve a new level, as listed in the tables below. |
Each player's '''level''' in TrainStation determines which game options are available to him or her. As players dispatch trains, build buildings and decorations, and complete contracts and achievements, they earn experience points, or XP. When a player earns enough experience points, she or he will advance to the next higher level. New levels unlock new trains, buildings, themes, and other items in the [[:Category:Shop|Shop]]. Players receive three Level Up rewards each time they achieve a new level, as listed in the tables below. |
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− | For a list of XP values required for level up, please see [[XP |
+ | For a list of XP values required for level up, please see [[XP Level Req]] |
For a list of LVL bonus, please see [[LevelBonus]]. |
For a list of LVL bonus, please see [[LevelBonus]]. |
Revision as of 21:04, 14 June 2016
Each player's level in TrainStation determines which game options are available to him or her. As players dispatch trains, build buildings and decorations, and complete contracts and achievements, they earn experience points, or XP. When a player earns enough experience points, she or he will advance to the next higher level. New levels unlock new trains, buildings, themes, and other items in the Shop. Players receive three Level Up rewards each time they achieve a new level, as listed in the tables below.
For a list of XP values required for level up, please see XP Level Req
For a list of LVL bonus, please see LevelBonus.
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