Board Thread:TrainStation Information/@comment-5596770-20140501193004/@comment-15636815-20140505024820

Mark2112, the term "annoying" is subjective, and the dual-cargo wagons may or may not be annoying, depending on the situation.

Situation 1 : Player A wants to haul wood, bricks, nails, and glass on one train. This player cannot use either the Glass-U235 wagons or the Fuel-Nail wagons for this purpose. Player A may become annoyed.

Situation 2 : A contractor instructs Player B to build a building on the contractor's station. The building requires gold, glass, and U-235. This player can pull one Glass-U235 wagon and deliver the same amount of cargo as one glass wagon + one U-235 wagon. The player's one wagon gives the benefit of two wagons. This saves space on the player's train, allowing the player to pull an extra wagon of glass or U-235. Player B is highly unlikely to become annoyed. On the contrary, Player B is much more likely to be excited about finishing the contract more quickly than first estimated.

Naturally, the 25% bonus of these particular wagons is of little value to most players above Level 95, when +45% wagons become available. For players willing to spend gems, +40% wagons become available at Level 28. You already mentioned this in general terms; I merely added specifics.

The point is, many new players visit our Wiki to help them make buying decisions. A player at Level 50 who cannot or will not spend gems to buy cargo wagons may find these dual wagons work perfectly in her/his fleet. If this individual is a busy graduate student who plays the game only two days per week, those wagons might serve that fleet for two months or more. That's anything but annoying!

In summary, while many players may find these particular dual wagons annoying, and while it is clear that you find them annoying, the best approach in almost all cases is simply to give facts ("This wagon pulls two cargos, but its bonus is only 25%") and let the different members of our community determine value for themselves. ;-)