Maximum Passengers Per Hour

How to Generate the Maximum Passengers Per Hour
The Good News:

Completing the contracts for each of the contractors in the game can be a real battle. One of the rewards for completing a set of contracts for a single contractor is control of that persons train station! Each of these stations can be set up to maximize the number of passengers/hr (/hr) that it produces. These "extra" passengers are then added to your stations /hr count. This comes in very handy later in the game when some contractors begin demanding large sums of cash. With a high /hr count, you will be able to send fuller passenger wagons sooner to help fulfill the contracts faster. As an example, the very first Giovanni contract requires that you send $50,000,000! If you are only producing 200 /hr, you are in for a very long contract time.

When maximizing the output of a station, you may be using buildings that were already present in the station when you started the contract, or you may need to purchase them from the contractors store. The tables below show you what each station requires to max out it's potential.

The Bad News:

Maximizing a station (with the exception of Mrs. Wilma) can be INCREDIBLY expensive. For instance, for Sam's station you need to send him, and !!! Even with all those resources commited to the station, you will only be getting and extra /hr.