Talk:Bobby/@comment-72.201.229.136-20141116234427

Ok, so when you go to start the contract for bobby, you first need to complete the first 2 contracts before him. This is important because you need to learn how to run logistics. A huge part of this game is logistics. As a level 102 player, this is crucial for you to learn. If you want to get past this, then convert your entire fleet to trains carrying XP wagons and send them off for a week, you should level up effectively. And get to Matham, then go back to Bobby. But here is how you should run your station if you want to tackle this feat. This may be redundant of what others have said, but there are some modified aspects to it. As there is the beautiful and wonderful compiled list of contracts, provided by the amazing admins of this wiki (I salute to you), you should know that each one either 1, requires materials, 2, trains, or 3, money. Now, the wisest decision you can make is to pre deliver all the hardware you need in the beginning, as moving freight is a big hassle. Now, if it requires you to deliver a certain number steel, and it asks you for steel then give it steel. By all means, deliver all the materials ahead of time ONLY FOR BUILDING!!!! If it wants 55,000 U-235 for the electric trains, then don't bother delivering that, because it's only going to require more later on. Now, because you have to acquire all of this, it's best to haul a lot of material and gather it one type at a time. (Ex., if you need to get 10000 wood for all the buildings for the contractor, then work on gathering only that first, then deliver it.) When you gather materials, you CANNOT spend, sell, or ship away any of it. International trains that come to your station and your friends stations are another good source material, such is by asking them to send you gifts of the materials you want, this help out the gathering process. Now, one that is out of the way, you can start running the missions. The fastest way to complete delivering 150 Blue Hammerhead cars is to run multiple trains to Bobby. It's best to unlock 5 International Train Slots to get this one done. If you want to find success in delivering wagons and cargo, multiple trains helps. 5 trains arriving every 3-4 hours is much faster than 1 train every 3-4 hours. Running multiple trains also allows you to unload all of them at one, giving you an XP bonus for being around to haul off the cargo. Also, as said earlier, you need to load useful wagons onto trains if you must deliver an (X) amount of cargo for the next mission. But you need to, in the beginning, take the time to run all the cargo to your contractor. This also applies to all the other contractors as well. Now, in your case Melissajeanca, I take it your much farther through the contract, so your running trains. Now, if you don’t have all the materials, take the time to ship them all there. But, if you have, then by all means run XP trains. NEVER give away any materials you don’t need. Treat the materials as if they are the rarest things in the world. You have to run this like a business. But the biggest think about playing contracts is playing SMART. Time is the biggest thing wasted in this game, the key is to cut down on it where you can. Now, for a list of all materials necessary for the entire Bobby set of contracts: Wood: 33,500 Nails: 10,250 Steel: 921,000 Glass: 339,500 Brick: 244,500 Gravel: 143,000 Cement: 170,000 Fuel: 536,000 U-235: 110,000 Rubber: 810,000 Carbon: 250,000 Titanium: 300,000 Money: 15,015,000 Minimum required number of trains: 150 Minimum number of passenger wagons: 820

Yes, it is a lot, and the contracts only get harder up from here.