Thread:TheRealPella/@comment-5275054-20151111200824/@comment-15636815-20151117184131

I have good news, bad news, and in-between news.

Let's start with the happy stuff.
 * The template no longer barfs if the editor omits . If the editor omits the parameter or gives , the result is the same: No display of wagon bonus.
 * The template now recognizes input for gems and whistles and produces the proper output for each. Input:  (or  ).
 * 1) Mrs. Wilma's page is pretty again. She's also the only contractor whose reward images are centered within their little areas. Hooray!

Unfortunately, Mrs. Wilma still is using the old .article-table class. Worse, she's still using the nested tables I've been working for three days to eliminate.

Anastasia's page is using all the new classes and all the newest template code. Her page looks really good, except for the reward images not going exactly where we want them. Oh yeah, and you can't see what I'm talking about on her page. You actually need to visit New table test because I have all the latest improvements in a test copy of the template.

The live copy and the test copy are not interchangeable at the moment. I'm reluctant to wipe out the live copy because I still haven't figured out why it's centering Wilma's images. If I can, maybe that will solve our problems.

As for the new code, I have everything narrowed down to one tiny item. I need to apply certain declarations to the nested images. Once I do, they should line up perfectly. The catch is that I can't select them with the CSS code. When I name their parents, the code tells me their parents are someone else. If I try to select using the someone else, the code tells they aren't the true parents because the parents I first named are. And if I name a generic ancestor instead of the parents specifically, then the code grabs all the icons from the text block and throws them into the image alignment party, too.

I need help from somewhere. I'm not sure where to go yet. I'll find something. Eventually. I hope.