Thread:TheRealPella/@comment-5275054-20151111200824/@comment-5275054-20151119033606

Different perspective. . ..

The ultimate goal is to keep things simple and consistant. Initially rli tackeled something that was difficult and had slightly different results depending who tried to reproduce the code for a contract's given reward of an item (wagon, loco, building or decoration).

We already have straight forward and simple to use template for resouces (wood, bricks, etc.) as well as gold and whistles. Why add the complexity of integrating them into the rli code resulting in multiple ways (direct and indirect via rli) to input and display resources, gold and whistles?