Board Thread:News and Announcements/@comment-5596770-20131110231601/@comment-15636815-20131111011754

You put together a great solution for the locomtive template. I have every reason to believe that this endeavour will be equally successful.

Totally agree on the length of the abbreviations and the reasons. Wood doesn't change, of course, and that will help people remember that types are four letters.

One thought:  You show a 3-letter abbreviation for "experience". It makes sense, and it should be easy for most people to remember. Since the underlying goal of ALL the current projects is consistency, it's probably a good idea if the template catches "expe" as a type. We probably still want "exp" as the official abbreviation because it looks cleaner. Strongly logical minds, though (for example, mine), likely would expect "expe" to be acceptable, even if it's not official.

Katat0nyx wrote: The next hurdle is expressing the % bonus. Why is this a hurdle? You just hit the nail on the head. Even the game talks generically about a "waggon bonus". Just call it that. Then, if you want to get slightly fancy, you could have the template display "capacity bonus", "profit bonus", or "experience bonus" as the label for that display field, simply by reading the waggon's type and SWITCHing in the appropriate word.


 * scratches out a spot in the KittyLitter to wait for first edition*